what this is
Free brainstorming games for artists, writers, and entrepreneurs.
Dreamstorm is a set of quick, free games for anyone who’s stuck — on a painting, a script, a song, a business, or a name.
Each game hands you something you’d never have come up with on your own: a strange scene, two words that paint a picture, a business idea pulled from a slot machine,
a question nobody has asked you. You don’t have to use it. You just have to look at it. That’s usually enough to knock something loose.
Creative brainstorming for artists and filmmakers
Painters, illustrators, photographers, and filmmakers use the dream games as art prompts and visual prompts: a place, an object, and a feeling to picture
before you solve anything; two-word images like “a velvet lighthouse”; two worlds collided; real pictures from open archives, from museum pieces to strangers’ old snapshots. Good for a sketchbook warm-up,
a mood board, or finding the image at the center of a project.
Brainstorming for writers
When you have writer’s block, a blank page is the hardest prompt there is. Use Scene and Figments as creative writing prompts and story ideas, Undertow’s river of
almost-sentences for found lines, and Unasked to question a story you’re already in the middle of. Novelists, poets, songwriters, and screenwriters all get
something different from the same few words.
Business brainstorming for entrepreneurs
The build games are idea generators for founders and side projects. Venture pulls a business idea from a format, an audience, a business model, and a way in.
Niche finds a product for an audience nobody is serving yet. Names invents company names and checks whether the web address is free. Angles deals strategy
cards for the thing you’re already building.
Brainstorming games for teams and classrooms
Put one on a screen to open a meeting, a workshop, or a writing class. They work as icebreakers and creative warm-up exercises: everyone looks at the same strange
prompt and says the first idea it gives them. Nothing to install, no sign-up, free.
Why random prompts work
Most brainstorming techniques come down to one move: put something unexpected next to your problem and see what connects. Random words, forced connections,
mind mapping, “what if” questions, daydreaming on purpose — they all break the groove your thinking has worn. These games make that move for you, fast,
without a whiteboard or a facilitator. A few go further: Drift is a three-minute guided daydream that catches the half-asleep images most people lose,
and Unasked asks you the questions about your project that nobody else will.
Questions
What are brainstorming games?
Short creative exercises that give your brain something unexpected to react to — a random prompt, a strange pairing of words, an idea from a slot machine — so new ideas show up faster than they would staring at a blank page.
Are they free?
Yes. Every game is free to play, with no account. Signing in is optional; it keeps your notebook of saved ideas on every device.
How do I use them when I’m stuck?
Pick a game, don’t try to be clever, and notice the first thing a prompt makes you think of. Save anything that glows with the ↓ button — it goes to your notebook, sorted by day. Three minutes is often enough to get moving again.
Can I use them with a group or a class?
Yes. Share your screen, flip to a game, and have everyone respond to the same prompt. Scene, Figments, and Provocation make good warm-ups; Venture and Names are fun in a business or entrepreneurship workshop.
Where do the pictures in Relics come from?
They arrive at random from open archives: the open-access collections of the Art Institute of Chicago, The Met, and the Cleveland Museum of Art; NASA; Wikimedia Commons; and Creative Commons photos on Flickr (found through Openverse). We don’t choose them, and filters can’t catch everything, so now and then one may be odd or offensive — just flip to the next. Each picture is credited, and its rights stay with its owner.
Is this an AI idea generator?
No. Almost everything here is hand-written word lists and chance — the ideas are yours. One game, Unasked, uses a language model to ask you questions about your project. It never gives you answers.